AI Insights · Timothy · April 2024
Top 5 Mech Games on Android in Oceania Q1 2024
Discover the performance trends of the top 5 mech games on Android in Oceania during the first quarter of 2024, including their weekly downloads, revenue, and active users.
During the first quarter of 2024, the top 5 mech games on Android in Oceania showed varied performance trends in terms of weekly downloads, revenue, and active users. Below is a detailed breakdown of each game's performance, based on data from Sensor Tower.
War Robots Multiplayer Battles from MY.GAMES B.V. experienced fluctuations in its weekly metrics. Revenue peaked in the first week of January at approximately $16.8K, then saw a decline, stabilizing around $12.4K to $14.5K towards the end of the quarter. Downloads also varied, starting at 2.1K in the first week of January and dropping to 817 in late February, before rising slightly to 1.35K in the last week of March. Active users showed a similar trend, starting at 9.3K, dipping to 7K in early March, and then slightly recovering to 8.1K by the end of the quarter.
Mech Arena - Shooting Game by Plarium Global Ltd saw its revenue fluctuate, peaking at approximately $6.4K in late January and early February, then declining to around $3.7K in mid-March. Downloads started at 963 in early January, peaked at 1.3K in late January, and then decreased to around 600-1K towards the end of the quarter. Active users remained relatively stable, starting at 7.3K and ending at 7.3K, with minor fluctuations throughout the period.
Wing Fighter from MINIGAME ENTERTAINMENT LIMITED had a peak revenue of $5.3K in mid-January, followed by a decline, ending the quarter at approximately $3.7K. Downloads were low, starting at 223 in early January and dropping to 63 by the end of March. Active users followed a similar pattern, with a high of 1.5K in late February and a decline to 985 by late March.
TRANSFORMERS: Earth Wars by Space Ape saw its revenue fluctuate between $1.4K and $2.5K throughout the quarter, ending at approximately $1.7K. Downloads remained low, ranging from 77 to 257, with a notable increase to 202 in late February. Active users started at 596 in early January, peaked at 823 in mid-March, and ended at 722.
MOBILE SUIT GUNDAM U.C. ENGAGE by Bandai Namco Entertainment Inc. had its revenue peak at $1.9K in the first week of January, then saw a decline, stabilizing around $364-$853 towards the end of the quarter. Downloads ranged from 40 to 163, with the highest numbers seen in late March. Active users started at 246, peaked at 313 in mid-March, and ended at 308.
For more detailed insights and data, visit Sensor Tower.